Túnel 2D
Túnel 2D builds an animated geometric composition from rings and segments that repeat, distort, and reorganize themselves. The image creates a sense of movement toward a shifting center, between depth, vibration, and constant transformation.
Technical, aesthetic, and conceptual development
The work draws on Vera Molnár’s experiments and her use of rules, repetition, and small variations to construct images through systematic procedures. Starting from a repetitive geometric structure, the project changes the position, orientation, and arrangement of segments to create motion and depth.
Programming is not used merely as a tool to reproduce an image; it is part of the work’s construction. The rules written in the code determine how the forms are organized and transformed, allowing the result to emerge from a procedure rather than from manually producing each element.
This approach relates to José Luis Brea’s questioning of the computer as a simple instrument equivalent to a brush. The work explores the possibilities specific to the programming language: simple elements, repetition, and variation build a complex moving image.
The repetition of forms and their subtle variations create a structure that is both familiar and strange. The image appears to move toward a center, transform, and reorganize itself without following a concrete narrative logic. In this way, a mathematical structure can generate symbolic, affective, and associative effects close to certain dream-like logics.
The code sets precise rules for constructing the image, but perception completes the experience. Repeated, distorted, and displaced geometric forms enable different subjective associations in each viewing. The systematized procedure meets perception: the image belongs both to a mathematical system and to a mental space.
Bibliography
- BREA, José Luis. (2007). cultura_RAM: Mutaciones de la cultura en la era de su distribución electrónica. Barcelona: Gedisa.
- MOLNÁR, Vera. (1975). Toward Aesthetic Guidelines for Paintings with the Aid of a Computer. Leonardo, 8(3), 185–189.
Brief resume
Ayelen Sarria is a Multimedia Arts student. Her practice explores programming as a tool for producing images, visual procedures, and perceptual experiences.