Autoboicot
Autoboycott is an interactive generative art piece that explores the psychological tension of procrastination, the pre-action stage, and the inability to finish.
The work presents a minimalist visual system, three scenes that coexist with apparent calm. However, the code is programmed to mutate from time to time. The system sabotages itself by returning to the starting point.
Through the capture of light and movement the viewer interacts with the piece, their interaction increases the randomness of the system, preventing calm. The screen becomes a mirror of the mind, an accumulation of failed attempts and an eternal wait.
Technical, aesthetic and conceptual development
Autoboycott is developed through a simple grid using for. At the same time, it automatically alternates between three scenes: a white grid on a black background, the same inverted grid, and finally a violet-toned grid. The system responds in real time to the presence or absence of the user, transforming the grid depending on the light and movement in front of the camera.
Regarding its aesthetics, it is included within digital minimalism, the use of a monochromatic palette reinforces the idea of emptiness. The work addresses “nothing” as unbearable latency; referencing Inke Arns and her notion of the code as a performative speech act, here the code not only represents the self-boycott, but enacts it.
It also relates to César Aira’s vision of contemporary art, specifically the primacy of procedure over result. Autoboycott is pure endless procedure; It is an eternal inconclusion, where the scenes are repeated alluding to the idea of cyclical time. The work denies the viewer the satisfaction of closure and forces him to inhabit the discomfort of the unfinished process.
Literature
Arns, Inke. (2005). “El código como aco de habla performativo. ”
Aira, César. (2010). “Sobre el arte contemporáneo”