Artwork presentation

Ojos

Artist: Maitena Achigar

Description of the work “Eyes”

“Eyes” is a work that represents the difference in looks when judging an artistic piece, within its peculiar squares we can find eyes that judge the viewer who observes the work, hoping that in that intimate moment of connection where questions are generated and we seek to feel familiar, where we can search through the artist’s ideas and find a definition that fits our found thoughts, for what he wanted to capture in the multimedia medium, which is now the work we judge, and at the same time, He judges us.

creative process

Because this was the first project of this subject, I wanted to do something that dazzled me. Having set this goal, I began to make several sketches, although all the ones I started were deleted because nothing convinced me. Finally, in one of the classes where Professor Raul derailed the correction of the tp to give an interesting fact, he presented an image that inspired me to create my work, it was an image of a silhouette of a human head where inside was a conjunction of circles. This work, plus the inspiration from Vera Molnár’s work, were what bore the fruits of creating my work. Because I am not very good at programming, and my work lacked movement, I tried to give it movement by using rotate () to rotate the squares in different directions. I had a couple of problems because of this, due to the size of the canvas, since once the rotate was applied the figures disappeared, but later by changing their location I was able to place them where I wanted. I also played with the width of the squares to give them more dynamism, separating them using push() and pop().

As I previously mentioned, “Eyes” is a work that encapsulates the moment of connection between a work and the viewer, it is a moment that within reality there is no sound, but within the judger’s mind there is an entire infinite sea of ​​thoughts, which insanely searches for a familiar response to what he sees, while the work tries to communicate to the thinker what its author wanted to capture in his creation. We can find this same thought in John Berger’s book “Ways of Seeing” ”(…)The silence of these images is more powerful even than their shape or color. That silence fills the very act of contemplation with light. It is a necessary silence so that the paintings speak and the viewer can hear them and, in doing so, hears himself.” We can also relate this to Brea, where in “Redefinition of artistic practices (s. 21)” he talks about this connection between Work and Spectator but in a more satirical way to the argument of “There are no Works of Art>>” although in reality he ends up pointing out that for a work of art to be considered as such, it must be able to experience that connection “There is work and practices that we can call artistic. They have to do with significant, affective and cultural production and “they play specific roles in relation to the subjects of experience.” We can relate this work to what Brea says in “Brief (and messy) antiglossary - or dictionary of topics - about electronic art” since it disparagingly describes the works through digital media, as the work is supported by both code and drawing, a multimedia Frankenstein is created, Brea describes it in the following way “In any case and to understand each other: multimedia is called (inappropriately) that production that incorporates elements developed in different media. For example, an installation multimedia is one that could take photographs faith, painting, objects, video, ambient sound, etc. Nowadays, every self-respecting artist makes multimedia installations like a few years ago he made pieces. Give little value to the reference, therefore. See, in any case, media-art.”