Artwork presentation

Nonato y Póstumo

Artist: Medina Fiorella

##Brief description: Unborn and Posthumous is a metalinguistic work that seeks to unite several concepts in a single visual piece and return to the viewer a mirrored path of multiple images. It is interactive as long as the user wants to look for an alternative, and it is reflective. Reflective and variable, like the code variables used to create it. It is not intended to be the same for everyone, but rather a specific mirror depending on who is seeing it, who interacts with it. As in that self-portrait that van Gogh once painted in his sad and tragic youth; In this work you can find the artist in it, and now also the viewer, intervened by codes and algorithms and filters. The work is a cube made up of smaller, static cubes where, when touched, different parts of a famous portrait will be shown. If the user wants, he can form the original image. Behind the cubes is a red mirror.

##Technical, aesthetic and conceptual development: This work was carried out with the main ideas of the massification of the Work of Art and the trivialization of the artist. We tended to think, not so long ago, that the author was the most important figure in a work of art, the background that gave it meaning and brought it into the world. But those times are no longer the ones we live in and now the idea of ​​the death of the author has never been more alive, that expression that affirms that the work does not belong to its author, but is the heritage of universal culture, and, above all, of the viewer, the receiver, the reader, the user. Countless people who, now, are no longer a passive subject in the artistic field, are now capable of creating, editing, copying and pasting, disseminating and giving new meaning to what once was. As Aira César said, now the importance of the original work and the artist who created it are almost at the same level as the restorer who is in charge of restoring it in the museum, the owner of the museum where it can be seen, the buyer who obtained it and displays it proudly in his home, the student who takes a copy and edits it and cuts and pastes it and changes it in a thousand different ways to give it new meaning. The painter and his work went down in history, and its value is only in relation to the time and circumstances that occurred during his life. The original work, now, is not even the one that hangs in the museum. The original work is only its story. That is why the intention of this work is to be fleeting, random and changing. Using 3D figures from WEBGL, the camera functions, lights and textures from p5.js and an aesthetic that mixes van Gogh’s post-impressionist artistic movement with Software art and puts the user as the background of the work, this piece was achieved.

Literature: Arns Inke (2005) “El código como acto de habla performativo”. Aira César (2013) “Sobre el arte contemporáneo”.