Click and Draw
The work arises from the need to create a canvas with multiple works, capable of drawing over and over again without the need to reach a specific result.
How could I involve the viewer and the work in the same way, without losing control of the situation? The lines were the perfect solution, the viewer could feel the power to draw on my canvas, in the way they wanted… but I established the limits of it, I determined what and how I would do it.
Technical, aesthetic and conceptual development
I was sure that I was looking for interaction between the viewer and the work, for this I used trigonometric functions and the incorporation of functions that allowed interaction with both mouse buttons and thus, as they were pressed, lines were painted in different sizes.
My inspiration was Ben F. Laposky, mainly the work shown on the side, it allowed me to define an aesthetic and take it to an area where I felt most comfortable. On the other hand, my foundation was developed especially in a text that I really enjoyed reading and analyzing, “Conceptual Art and Conceptualism in Latin America” by Luis Camnitizer.
Lamelas, in the text cited by Camnitizer, mentions that the step between the idea and the final work is usually overlooked and there is an attempt to “hide” this path in a certain way. However, with my work I try to make the viewer part of this transition, to create this path themselves and see how the result appears in front of their eyes.
I do not seek to keep an idea intact, I seek to try to reach the so-called “art-process”, only in this case the viewer reveals before him the steps to reach that final work.
I do not seek to keep an idea intact, I seek to try to reach the so-called “art-process”, only in this case the viewer reveals before him the steps to reach that final work.